Modify Tools
Basic modify tools
- Move — translate selected geometry.
- Rotate — rotate selected geometry around a point.
- Scale — scale selected geometry.
- Trim/Extend — trim or extend lines/polylines to a boundary. Any geometry with edges can be the boundary — lines, polylines, polygons, circles, arcs and rectangles — whether picked by hand or gathered by “use all visible geometry”.
- Offset — create a parallel copy of a line or polyline at a fixed distance.
Transform gizmo
Press W to activate the transform gizmo on the current selection: a drag-based move/rotate handle with snapping, angle snap, and a relocatable pivot point. This is the fastest way to reposition or reorient a group of geometry interactively.
Explode
Press B to break compound geometry into simpler components — polygons become polylines, polylines become individual lines.
Vertex editing
Most basic geometry can be edited by pressing Space when the object is selected: add, remove, and move
individual vertices after the geometry is created. Pressing Space again or Esc will end the edit mode.
Undo/redo
Every modify operation is recorded in the operation history and fully reversible with Ctrl+Z / Ctrl+Y. See Operation System.